HOW TO MAKE GLASS BREAK SIMULATION USING
PULLDOWNITTODAY I want to show you a tutorial how to make glass break simulation using pulldownit plugins
firstly open your autodesk maya software

go to create > polygon primitives > sphere

make your glass model using cylinder

add edge loop tool and scale tool to shape your model

now time to move the sphere through the glass
use four wiew to make sure the ball does not stray

select translate x,y,z and right click your mouse and click key selected

mow its time to use pull down it open your pulldownit plugins
select your glass model and select shatterit feature
and select
select shatter it and you can see breaks in your glass model
now select pdi body for sphere and choose kinematic
select create pdi body for glass model and choose static also tick at active at first hit
finally
run your animation and it will take a few minutes during your pc spect
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